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Pocket PC games
I know this isn’t a gaming mag but you started it! I was intrigued to read about the Nintendo DS in your mobile gaming roundup so I nipped up to the loft, unwrapped the one my son had put on his Christmas list and had a go.
Two hours later I was still hooked, the touch-screen games were just brilliant. ‘Perhaps I’ll just take this one for myself to play with on my lunch breaks’ I thought. But then it hit me: I have a modern Pocket PC with a touch-screen, a fast CPU and ATI graphics, so all I need to do it go online and explore the wealth of cool DS-style touch screen games they must have made for the Pocket PC. I hurriedly re-wrapped the DS and went back down stairs and onto the net.
I was gravely disappointed, instead of Wario Ware Touched clones I get clones of old PC games and instead of a Project Rub clone I get countless ancient puzzle and card games. I would have thought that PDA games designers would have looked at the PDA format and designed games around it’s potential instead of trying to squeeze in games designed for big screened PCs with lots of keys.
Even if they didn’t see the potential immediately surely after playing on a DS they would have seen the parallels and made a few clones. The DS has a touch screen, a microphone and Wifi connectivity so do modern Pocket PCs, heck you could even argue that the portrait layout of a Pocket PC is equivalent to two small landscape screens on top of each other just like the DS has. The similarities are too many to ignore so please give me some DS action on my Pocket PC.
Jake
January 6, 2006 in Software | Permalink
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